| Allison Theus Download Complete Resume
 
 Objective
 Concept artist and illustrator looking for a full-time job with a videogame company that will
 further develop my abilities in creature, character, and environment design.
 
 Education
 Carnegie Mellon University, Entertainment Technology Center, Pittsburgh, PA
 Combining art and technology to create new methods of storytelling and entertainment.
 Masters - Entertainment Technology; Expected graduation - May 2008
 
 Carnegie Mellon University, School of Art, Pittsburgh, PA
 Bachelor of Fine Arts - May 2006
 
 
 Projects
 
 Spectrobes Project, Disney Interactive Studios, 2007Designed creature concepts for the Spectrobes Project, which is currently in production.
 Mythbinder, Mythbound Creations, 2007Creature Concept Artist and Illustrator for this upcoming MMO.
 The IGF Project (Polarity) - Carnegie Mellon's Entertainment Technology Center, 2007Created characters, environments, and textures for Polarity, a game designed by several students
in a single semester that was submitted to the 2008 Independent Games Festival. Polarity was
recently chosen as a Student Showcase Winner.
 Building Virtual Worlds - Carnegie Mellon's Entertainment Technology Center, 2006Worked as a texture artist and illustrator during this project-based course where interdisciplinary
teams develop five interactive virtual worlds in two-week cycles using platforms such as the
PlayMotion, Jam-O-Drum, and Virtual Reality head-mounted display
 Work Experience
 Graduate Art Associate, Creative Development, Disney Interactive Studios, 2007
 Designed characters, environments, props, and storyboards for various videogame projects.
 Collaborated with Production and Marketing on projects in different stages of development.
 
 
 Assistant Animator, Flying Rhinoceros Studios, Summer 2006
 Built characters and libraries in Flash for later animations.
 
 Freelance Illustration, 2001-2007
 Private Commissions, Fantasy and Science Fiction Illustrations, 2001-2007
 Illustrations for Swords & Sorcery by Bryan Baugh, 2005.
 Mage Warfare game card art - Gogra Games, 2003
 Swim and crew shirt designs - Carnegie Mellon University, 2002-2006
 
 
 Subcontracts Administrator - Computer Science Corporation, Summer 2004
 Managed people, paperwork, and data.
 
 Skills
 Familiar with Word, PowerPoint, Adobe Photoshop, Painter Classic, Adobe Image Ready, Flash
 and Dreamweaver as well as multimedia art. Limited experience with Maya 6.6-8.0.
 
 
 Referrals: Contact for complete list.
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